Design and Implementation of a Heuristic beginning Game System for Computer Go
نویسندگان
چکیده
There are roughly three stages in a Go game: the beginning game, the middle game, and the end game. This paper describes a computer Go beginning game system which includes occupying corners, joseki, extending edges, and dealing with Moyo. This beginning game system has been used in a computer Go program named Jimmy 4.0. Having been tested by professional Go players, this system is estimated at about 6 kyu in terms of its beginning game performance.
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تاریخ انتشار 2003